Gamification

Pronunciation: /ˈdʒiˈɑmiˈfaɪˈkæˌtaɪən/

Gamification (noun)

  1. Using game features, like points or challenges, in non-game activities to make people more interested and keep them trying.
  2. A design approach that applies game mechanics to improve participation, learning progress, or user behaviour in a system.

Examples

  • Gamification can make learning feel like a game.
  • Gamification helps people stay motivated during practice.