Gamification
Pronunciation: /ˈdʒiˈɑmiˈfaɪˈkæˌtaɪən/
Gamification (noun)
- Using game features, like points or challenges, in non-game activities to make people more interested and keep them trying.
- A design approach that applies game mechanics to improve participation, learning progress, or user behaviour in a system.
Examples
- Gamification can make learning feel like a game.
- Gamification helps people stay motivated during practice.