Gamify

Pronunciation: /ˈɡæmɪfaɪ/

Gamify (verb)

  1. To design an activity so it feels like a game, with points, rules, and goals to make people want to take part.
  2. To use game-style rewards and challenges to increase motivation and participation in a non-game setting.

Examples

  • The app gamify learning by adding challenges.
  • Teachers gamify lessons so students stay interested.